Survey year 2016

Please vote the three most important technologies for you as engineering or computer science educator. Please notice that topics are displayed alphabetically.

Also you are requested to determine the timeline when these technologies are likely to impact education and the main challenges involved in their implantation.


Which is your country of residence?

Which is your engineering knowledge field?

What are the three most important technologies? 3D printing
Augmented Reality for Learning
Cloud computing
Digital accreditations (badges, free and paid digital diplomas)
E-books and digital libraries
E-learning Platforms and Architectures
Games & Virtual Worlds to foster student's engagement and motivation
Intelligent tutoring system
Interactive video lectures and video conferencing
Learning analytics and semantic web
Learning Objects reusability and digital repositories
Massive Open Online Courses
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad)
Open Source, Open Standards, and Federated Systems
P2P online assessment
Remote labs
Virtual labs
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.)

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